Design a digital experience that enabled members to set and manage gaming limits while meeting strict responsible gaming requirements — without making the experience feel intimidating or overly restrictive.
Reframing responsible gaming — not as a restriction, but as a personal tool for staying in control — was central. If members felt supported rather than restricted, they would be more likely to engage with the feature proactively.
I designed a guided, supportive experience that helped members easily set, understand and manage their gaming limits through clear language, contextual information and visual feedback — turning a regulatory requirement into a practical self-management tool.
The solution created a more approachable and intuitive responsible gaming experience that supported customer wellbeing while meeting regulatory obligations — reinforcing The Star's commitment to responsible play.
Workshops with compliance, product, and gaming operations teams defined the regulatory framework and shaped the design principles that would guide every subsequent decision.
Journey Maps & Behavioural Flows
Journey maps bridged the app experience with real-world player behaviour — illustrating when and how the system would intervene during active play, and helping stakeholders visualise the experience.


UX/UI Iterations & Testing
The limits interface went through multiple low-fidelity iterations — testing different approaches to editing and setting limits, opting in and out, and warning users as they approached their limit threshold.
Iterating with AI
Claude was used to iterate interaction patterns and validate complex business rules — rapidly stress-testing edge cases in the limit-setting logic and time-tracker flows before committing to high-fidelity design. A low-fidelity POC was also tested with users to collate responses, revealing a strong preference for Version 1 at 76% — favoured for its simplicity and clear differentiation between mandatory and user-set limits. View the survey here ↗
Low Fidelity Prototype 01
Low Fidelity Prototype 02
The high-fidelity prototype brought the limits experience to life — translating the low-fidelity POCs into high-fidelity screens, allowing stakeholders to navigate the key journeys and experience the proposed design firsthand.
High-Fidelity POC
Four clickable journeys covering the core StarCare interactions — setting a limit, increasing a limit, decreasing a limit, and the 3-hour play tracker.
Set Limit
Increase Limit
Decrease Limit
Play Tracker
High-Fidelity Screens
Final UI across the StarCare experience — limit setting, traffic-light status indicators, limit adjustment confirmation flows, and the 3-hour time tracker — all within an updated Star App visual design system.







