01 — Where We Started
Translating regulatory requirements and player-initiated controls into a clear, usable, and behaviourally effective experience — one that intervenes at the right moments and genuinely influences behaviour.
Educate players on the introduction of mandatory limits and encourage them to set their own spending limits — framing responsible gambling not as a restriction, but as a personal tool for staying in control.
Give players clear, instant visibility into their spend and time in play, readable at a glance. Build meaningful moments of friction that discourage impulse decisions, and make the act of setting limits feel personally valuable.
02 — UX Discovery
Workshops with compliance, product, and gaming operations teams defined the regulatory framework and shaped the design principles that would guide every subsequent decision.
Journey Maps & Behavioural Flows
Journey maps bridged the app experience with real-world player behaviour — illustrating when and how the system would intervene during active play, and helping stakeholders visualise the experience.


UX/UI Iterations & Testing
The limits interface went through multiple low-fidelity iterations — testing different approaches to editing and setting limits, opting in and out, and warning users as they approached their limit threshold.
Iterating with AI
Claude was used to iterate interaction patterns and validate complex business rules — rapidly stress-testing edge cases in the limit-setting logic and time-tracker flows before committing to high-fidelity design. A low-fidelity POC was also tested with users to collate responses, revealing a strong preference for Version 1 at 76% — favoured for its simplicity and clear differentiation between mandatory and user-set limits. View the survey here ↗
Low Fidelity Prototype 01
Low Fidelity Prototype 02
03 — High Fidelity Design
The high-fidelity prototype brought the limits experience to life — translating the low-fidelity POCs into high-fidelity screens, allowing stakeholders to navigate the key journeys and experience the proposed design firsthand.
High-Fidelity POC
Four clickable journeys covering the core StarCare interactions — setting a limit, increasing a limit, decreasing a limit, and the 3-hour play tracker.
Set Limit
Increase Limit
Decrease Limit
Play Tracker
High-Fidelity Screens
Final UI across the StarCare experience — limit setting, traffic-light status indicators, limit adjustment confirmation flows, and the 3-hour time tracker — all within an updated Star App visual design system.








04 — Where We Landed
StarCare successfully incorporated regulatory requirements and user-initiated responsible gambling tools into the core gaming experience — delivering a product that players found clear, usable, and genuinely effective.